Alone In The Dark Inferno !!LINK!!
Inside the chamber, they find a large portal between the living world and the afterlife; a gateway for Lucifer to return to a body. Needing both halves of the Stone to unlock it, Edward and Hermes reunite it on the pedestal only for the Light Bringer to begin repossessing Carnby. Sarah - unwilling to let Edward sacrifice himself - takes the Stone from him, allowing Lucifer to begin possessing her instead. The player is given a choice: to kill her and take the Light Bringer into his own body, or to let her live and allow the Devil to use her as his vessel. If he chooses the former, he becomes fully possessed by Lucifer and declares his intention to rule over humanity. If he chooses the latter, Sarah becomes possessed and the Devil mocks Edward for being so alone; to which he replies, "I'm used to it", before walking away in defeat.
Alone in The Dark Inferno
Starring paranormal investigator Edward Carnby, Alone in the Dark: Inferno starts off with a bang: a Satanic cult has set into motion a ritual that will destroy New York City. However, they can't complete the ritual without a stone that's in Carnby's possession. Trapped in Central Park after it's been separated from the rest of the world by dark chasms and jagged spires, Carnby must do what he can to stop the cult and prevent the antichrist from arriving on earth.
It's a much darker, more serious take on storytelling than players usually get in the horror genre. There is no camp or silliness here; it's all extremely mature and grim. In fact, the writing is quite strong and it does a great job of setting the black-on-black tone.
These visual inconsistencies carry over to the numerous cutscenes, yet despite the occasional pop-in and imperfect facial animations, the cutscenes do a great job of adding weight to the already dramatic storyline. Playing as an amnesiac man who wakes up in the company of men who mean him harm, you manage to escape and make your way to Central Park, where the dark, far-reaching story begins to unfold in earnest. The story is well scripted and provides a few intensely dramatic moments, which are enhanced by mostly on-point aftereffects that imbue them with a filmic quality. The whole game is segmented into chapters and sections, so you can skip around to them as if it were a DVD, though feature will probably appeal only to folks who get stuck on a tough patch or want to go back to play a favorite sequence. Skippers need not fear too much missed content: Every play session and every skip treats you to a "previously on Alone in the Dark" segment that rehashes the pertinent story elements.
As his helicopter descends through the smoke towards an Amazonian inferno, Evandro Carlos Selva checks the co-ordinates via a global positioning satellite and radios back to base a witness testimony to deforestation.
Monitoring ownership and land change is no easy task. In the state of Mato Grosso alone, there are 110,000 properties. Most are extremely remote. Many owners have invested their lives here and do not take kindly to being told they cannot use the land as they want.
As every Italian schoolchild knows, The Divine Comedy opens in a supernatural forest at nightfall on Maundy Thursday in the year 1300. Dante Alighieri, a figure in his own work, has lost his way in middle age and is alone and green with fear in a "dark forest" (una selva oscura). The Roman poet Virgil, sent by a shadowy woman called Beatrice, is about to show him Hell. The opening, in the American poet John Ciardi's bestselling 1954 translation, reads: "Midway in our life's journey, I went astray from the straight road and woke to find myself alone in a dark wood ...". 041b061a72